Our Work: Projects

One Last Apocalypse

One Last Apocalypse (OLA) was a six-month project that yielded a number of public activities. During this process The Edge engaged with a broad cross-section of individuals, communities and organisations.   Context The project included a series of themed pop culture book clubs, games nights and design thinking meetups which eventually progressed into five weeks …

Read more


Bio Crisis

A biological weapon in the form of mosquitoes was accidentally released in Brisbane and has taken many lives.  Have you been infected? Come to the biotech lab at The Edge SLQ and undergo resistance testing to see if you will survive. Sign up to one of the following sessions to check if you have been …

Read more


Cardboard Kaiju

A giant Kaiju (monster) is trying to take over a large-scale cardboard city in The Edge Auditorium. Come and defend Brisbane against the Kaiju in this collaborative board game experience.   Context Cardboard Kaiju was a part of the One Last Apocalypse project that was delivered at The Edge in 2017 over six-months. It’s a …

Read more


MAKEIT Workshop Plans and Kits

Joule Thief

MAKEIT Workshop Plans are detailed lesson plans for Libraries, educators and the community at large. Under a share-alike, attribute, non-commercial Creative Commons license you can download, use, edit, present and re-write these workshops plans to make them your own! Context We’ve documented some of our most popular workshops and made them available to download under Creative …

Read more


QUT & Kombucha

Kombucha Shoe

Every year, The Edge and QUT Fashion students work together on developing cutting edge fashion with a new era, sustainable material – Kombucha. Context About Kombucha Kombucha is produced by fermenting sweet tea using a symbiotic colony bacteria and yeast. It is a lightly effervescent drink regarded by many as functional food that assists in …

Read more


IRL Festival

Context In 2015 Brisbane Powerhouse hosted the IRL Festival, a program exploring the convergence between live arts, and digital and gaming culture. The Edge was asked to be involved.  As is the way with a lot of things The Edge does, we saw this as an opportunity to involve the larger community in a collaborative …

Read more


Cubby Houses for Community

Lady painting a cubby house

Through a series of workshops, we worked with parents to develop, design and prototype custom cubby houses for their children. Context The Edge is committed to ensuring people from diverse communities are able to access its facilities and develop the skillset to ‘Do it Yourself’. The Cubby Houses for Community project is a part of The Edge’s commitment to inclusivity …

Read more


Sound

The Edge AV desk

The Context The Sound programming period provided an opportunity to examine how art, science and technology intersect with sound. As was typical with programming periods, this program stretched across six months and presented a range of learning experiences and opportunities to The Edge community. It also gave us a chance to deepen engagements with existing …

Read more


Science Fair

Science fair- liquid nitrogen sorbet demonstrations at The Edge, Brisbane

Science stepped out of the lab and into The Edge for a day of volcanic eruptions and brain explosions. The Context The Edge’s Science Fair marked the end of the Bioscience quarter. Running in late June, 2012, the program provided an excuse for the team to experiment with things like liquid nitrogen sorbet, vege powered …

Read more


Mad Scientist Tea Parties

Mad Scientist Tea Parties

Filling minds with science and mouths with tea, the lab coats were off for this series of scientific talks. The Context The Mad Scientist Tea Party was an excuse for us to get suave about science. Starting as part of our Bioscience period in the first half of 2012, this talk series was established as …

Read more