Be it a five-month long private research trip in search of yidaki in Arnhem Land or exploring surfing in Central America, Daniel has travelled the world in his pursuit of sounds. While at The Edge Daniel completed a sound residency, whilst completing his PhD at Griffith University and running a multimedia collaboration with FAMU (Film School in Prague).
You can also read about Daniel’s time at The Edge on our blog.
Daniel’s residency project, Sound Extrusions, involved craft and working with set of porcelain design speakers and real-time data sonification patch in MAX/MSP. The idea for the Sound Extrusions installation came from trying to create an interacting, living sound element. The organic-looking porcelain shapes are in fact an 8-channel audio installation creating interactive soundscape based on the position of the listener.
The actual use of porcelain crafting proved to be quite an exciting and innovative experiment in acoustics and porcelain design as well. Most of the soundscapes are built around recordings from Daniel’s live electronica performance project, ElectroDidjeridoo. This project also explores an exciting mixture of organic acoustical sounds and electronics.
The installation behaves as a living element. When it notices movement in the space it plays a start-up sequence and “stretches out” and plays its feature song. From this point on, as people move around the space it will follow them, playing to them as they go. All of the shapes are amplified resonators using vibration speakers and deliver spatial hearing experience across all the surface of the installation which is suspended off the ceiling.
The shapes are slip casted and worked in porcelain. Interaction is programmed in MAX/MSP using a live video feed. Sound spatial distribution is realised in Ambisonic engine driving an 8-channel audio setup. Vibration drivers (visible half-spheres attached to the shapes) are turning the porcelain shapes into resonant speakers itself.